Q3 was a short quarter as this was when it all started, and we'll only be looking at August and September sales. My first game, Bath Salts didn't hit the market until 8/28. Fortunately, I was able to fire off 1%er just before the Sons of Anarchy premiere (though I have no idea if it made a difference).
Q3 Sales
August
Bath Salts - 25
September
1%er - 17
Bath Salts - 30
Q3 Totals
1%er - 17
Bath Salts - 55
YTD Totals
1%er - 17
Bath Salts - 55
I can understand if looking at these totals would have you burying your face in your hands and weeping, BUT we need to keep a few factors in mind.
Q4 already has had some advantages; as I released a few more games and some got noticed. But I really need to pick up the pace on getting exposure. Another thing that will help will be getting the games in print, even just print on demand.
If I get things printed I could send them off to the Origins and Ennies Awards, you just never know. What I do know is that you can't win if you don't try.
Q3 Sales
August
Bath Salts - 25
September
1%er - 17
Bath Salts - 30
Q3 Totals
1%er - 17
Bath Salts - 55
YTD Totals
1%er - 17
Bath Salts - 55
I can understand if looking at these totals would have you burying your face in your hands and weeping, BUT we need to keep a few factors in mind.
- I came into this as almost a complete unknown
- I have done practically no marketing
- I only sell in pdf format (so far)
- I only sell on one website (mind you, it is the largest of it's kind)
Q4 already has had some advantages; as I released a few more games and some got noticed. But I really need to pick up the pace on getting exposure. Another thing that will help will be getting the games in print, even just print on demand.
If I get things printed I could send them off to the Origins and Ennies Awards, you just never know. What I do know is that you can't win if you don't try.